![]() And that was back then only possible on the Wii, and that was how we made the decision for the platform. When we had been working on games before that, people would use the controller to protect their bodies from the screen, and what appealed to me when we were pitching the concept of how to fight was that you would need to open your body and perform these gestures. The prayer gestures are the link back to the Wii. When we were doing the research regarding Tibetan Buddhism and the story and everything, we discovered that a lot of the defeating and protecting against ghosts in real life was done through mantras, prayer gestures and chanting. The game’s executive producer describes his choice of platform this way: ![]() The game is “Cursed Mountain,” and Blast Magazine‘s Marc Normandin is enthusiastic about the product “and the breath of fresh air its setting provided for the survival of the horror genre.” It seems the Buddhist angle called for the Wii, Nindtendo’s brisk-selling seventh-generation console. So I’m half-tempted to pick up a game inspired by Tibetan Buddhist practice. I’m not much of a video-game aficionado, but I do tap into the gaming world when I visit my nephews and nieces.
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